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AIU improved, 10 enemies instead of 8, More Credits, Consumables-level 1's and 2's can be used on gold. Run and cloak with pizza. Enemies drop ammo. Platinum Mixed Enemies on Bronze, Silver & Gold.
Mod Info Fork this modSo easy. Much lazy. Wow! Bronze - 200K Silver - 300K Gold - 400K Platinum - 500K Now with even less gameplay!
Mod Info Fork this modMODIFIED THE FOLLOWING: N7 Valiant, Widow, M-7 Lancer, Prothean Particle Rifle, AT-12 Raider, N7 Piranha, Acolyte, Executioner Pistol, Cyclonic Modulator and Power Amplifier Module.
Mod Info Fork this modMy version of the 5441 improvement mod (This may be unbalanced because I have no idea WTF i'm doing. IM LEARNING OKAY?)
Mod Info Fork this mod500k credit/90 sec. Select Cerb. or Reapers on Bronze. Improved Hunter Mode, 500m penetration on all guns, or just camp w/ AField. All but the obj. waves are skipped. Based on xzenocrimzie's mod.
Mod Info Fork this modTweaks for shields, a few guns, and all the consumables. Jugg, RoboGirl and Devastator are more powerful with this. Most Consumables have been upgraded so you can use all on Platinum. 9 enemies.
Mod Info Fork this modMore credits + consumable shield OP + (Adrenaline module 2.5 x speed)No Sync-Kill in Silver-Platinium. Cerberus-platinium for Explosion.Platinium extremely low life .n7 destroyer op.
Mod Info Fork this modCollector Bronze is Zombies. Lowered chance of assassination objective to 10%. Made Biotic powers have more force and knockdown effect. Weapons with low spare ammo have had spare ammo increased.
Mod Info Fork this modMakes it to where the player has no recoil on all weapons. (note a few were un-editable)
Mod Info Fork this modOnly spawn bosses (Atlas, Prime, Praetorian or Brute) in the first wave, one at a time, for testing weapons and powers. Note that max number of enemies is set to 1 so waves wil take very long.
Mod Info Fork this modFor now, just more credit (bronze gives enough for 1 premium pack, silver 2, gold 3, and platinum 4).
Mod Info Fork this mod