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Lots of husks/abominations and more. Balanced for Gold. All powers balanced for more impacts. Payout increased for extra work. Vigorously tested for fun. Requires a moderate to high-end system.
Mod Info Fork this mod500k credit/90 sec. Select Cerb. or Reapers on Bronze. Improved Hunter Mode, 500m penetration on all guns, or just camp w/ AField. All but the obj. waves are skipped. Based on xzenocrimzie's mod.
Mod Info Fork this modA different subset of modified waves, aiming to get around the problem of invisible enemies.
Mod Info Fork this modThis mod includes the Multiplayer Reborn Mod but this mod changes the actual wavelist and rebalances enemies 1-3 unit is on the field 16 units on the field
Mod Info Fork this modChange collector, juggernaut, and executioner, some wave stats, and store mixin
Mod Info Fork this modNo Device Objectives. Forked from "Shotgun-No Latency" attempting to avoid Genesis changes
Mod Info Fork this modUse this mod to farm CREDITS. Cerberus on BRONZE always has 1 Assault Trooper- 500k credit payout per 10 waves + extraction
Mod Info Fork this modRemoved deactivate "Devices" from the mission objectives RNG. Added mix-in: Shotgun delay fix. Removed: BF3 Inf, Chakram Launcher, Polonium Rds, Vib damper (though still seem to get it?)
Mod Info Fork this modReturn to the default mission objectives balance (20% each for all 5) Added mix-in: Shotgun delay fix. Removed: Chakram Launcher, Polonium Rds.
Mod Info Fork this modModified objectives. Intended to be Pizza ("fetch"/"retrieve") only. Added mix-in: Shotgun delay fix. Removed: Chakram Launcher, Polonium Rds.
Mod Info Fork this mod