[ModManager]
cmmver = 6.2

[ModInfo]
game = ME3
modname = Interface Scaling Mod
moddesc = This mod will scale up your interface to match the sizes that were used on the console versions across all screen resolutions. For this mod to properly work, your game aspect ratio must be 16:9, otherwise parts of the interface may scale in or out of view. This mod works for both singleplayer and multiplayer.<br><br>COMPATIBILITY WITH OTHER MODS<br>This mod should be compatible with all mods that do not edit existing interface files, however THIS MOD IS NOT COMPATIBLE WITH THE SP OR MP CONTROLLER SUPPORT MODS - this mod and those mods replace the same files, and this mod already scales up those files.<br><br>UNINSTALLING THIS MOD<br> 1. Click 'Manage Target' next to the game target selector.<br> 2. Delete DLC_MOD_InterfaceScaling from 'Installed DLC mods' tab.<br> 3. Restore Startup.pcc and BIOP_MP_Common.pcc from the 'Modified basegame files' tab.<br> 4. Restore TestPatch and Retaliation from the Modified DLC archives' tab.
modver = 3.2
moddev = Mgamerz
modsite = https://me3tweaks.com/mods/showcase?id=20
updatecode = 20
nexuscode = 439
bannerimagename = banner.jpg

[UPDATES]
serverfolder = interfacescalingmod

[BASEGAME]
moddir = BASEGAME
newfiles = Startup.pcc;BIOP_MP_COMMON.pcc
replacefiles = /BIOGame/CookedPCConsole/Startup.pcc;/BIOGame/CookedPCConsole/BIOP_MP_COMMON.pcc

[RETALIATION]
moddir = MP4
newfiles = Startup_DLC_CON_MP4_INT.pcc
replacefiles = /BIOGame/DLC/DLC_CON_MP4/CookedPCConsole/Startup_DLC_CON_MP4_INT.pcc
jobdescription = Upscales the Collector Swarm HUD overlay / power recharge reticle in multiplayer. Not required if you don't play multiplayer.

[TESTPATCH]
moddir = TESTPATCH
newfiles = Patch_GUI_MP_HUD.pcc;Patch_Content_Markers.pcc
replacefiles = /BIOGame/DLC/DLC_TestPatch/CookedPCConsole/Patch_GUI_MP_HUD.pcc;/BIOGame/DLC/DLC_TestPatch/CookedPCConsole/Patch_Content_Markers.pcc

[CUSTOMDLC]
sourcedirs = DLC_MOD_InterfaceScaling
destdirs = DLC_MOD_InterfaceScaling
