Outdated and Unsupported
Published by Ari
ModMaker Download Code 8229
Revision 2, published October 28, 2025, 5:59 am
Mod information is generated when mods are published. However, forking a mod clones information from the database, which may be newer than the information on this page.
Some adjustments to weapons that I feel are nearly useless most of the time: I.E. Things like the Avenger.
Extended Mod Description
A lot of changes across the board for Sniper Rifles, Assault Rifles, SMGs & Heavy Pistols.
Focusing mostly on damage to avoid desyncing problems.
Primarily for common underperformers, I left most of the strong weapons alone. I just want more options. (And also be able to use the Avenger for LARP without being useless)
Oudated
Wave compositions
Hover over each cell in the table to view the wave composition. Cells labelled as BAD indicate clients will not be able to see at least one of the enemies. Cells with stripes indicate that the wave was modified since Genesis.
This mod allows up to 8 enemies on the field at a time. Up to 2 enemies can be aggressive while berserk mode is not enabled.
| Cerberus wave compositions/invisible enemy waves | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
| Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
| Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
| Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
| Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
| Geth wave compositions/invisible enemy waves | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
| Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
| Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
| Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
| Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
| Reaper wave compositions/invisible enemy waves | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
| Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
| Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
| Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
| Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
| Collector wave compositions/invisible enemy waves | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
| Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
| Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
| Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
| Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Pay Table
Time bonuses are scaled down after a certain threshhold for each objective is hit. Complete objectives quickly to get the full bonus.
| Pay table | |||||
|---|---|---|---|---|---|
| Difficulty/Task | Wave 3 | Wave 6 | Wave 10 | Extraction | Total |
| Bronze Objectives | 1875 | 4375 | 6250 | 1675 | ~17301 |
| Bronze Time Bonuses | 469 | 1094 | 1563 | N/A | |
| Silver Objectives | 3750 | 8750 | 12500 | 3125 | ~34376 |
| Silver Time Bonuses | 938 | 2188 | 3125 | N/A | |
| Gold Objectives | 9000 | 21000 | 30000 | 7500 | ~82500 |
| Gold Time Bonuses | 2250 | 5250 | 7500 | N/A | |
| Platinum Objectives | 16500 | 38500 | 55000 | 13750 | ~151250 |
| Platinum Time Bonuses | 4125 | 9625 | 13750 | N/A | |
Enemy Costs and Wave Budgets
| Enemy Unit Costs | |||
|---|---|---|---|
| Assault Trooper | 20 | Cannibal | 25 |
| Centurion | 30 | Marauder | 35 |
| Engineer | 40 | Brute | 70 |
| Nemesis | 40 | Husk | 10 |
| Guardian | 40 | Ravager | 60 |
| Dragoon | 70 | Banshee | 100 |
| Phantom | 80 | Collector Trooper | 25 |
| Atlas | 100 | Collector Captain | 35 |
| Geth Trooper | 20 | Abomination | 40 |
| Rocket Trooper | 40 | Scion | 75 |
| Geth Hunter | 40 | Praetorian | 120 |
| Geth Pyro | 40 | Original Atlas | 100 |
| Geth Bomber | 30 | Original Geth Pyro | 40 |
| Geth Prime | 100 | Original Cannibal | 35 |
| Original Marauder | 100 | Original Banshee | 100 |
| Original Geth Prime | 100 | Original Phantom | 80 |
| Wave Budget Table | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
| Bronze | 240 | 271 | ∞ | 333 | 364 | ∞ | 426 | 457 | 488 | ∞ | 550 |
| Silver | 400 | 460 | ∞ | 580 | 640 | ∞ | 760 | 820 | 880 | ∞ | 1000 |
| Gold | 600 | 720 | ∞ | 960 | 1080 | ∞ | 1320 | 1440 | 1560 | ∞ | 1800 |
| Platinum | 900 | 1010 | ∞ | 1230 | 1340 | ∞ | 1560 | 1670 | 1780 | ∞ | 2000 |
Required DLC
This mod requires the following DLC to install:
- Resurgence
- Rebellion
- Retaliation
- Reckoning
- Mass Effect 3 MP Balance Changes Patch 2 (PATCH2)
- Binkw32 DLC Bypass (ASI Version) + Balance Changes Replacer ASI
MixIns may require additional DLC. They are not required but are strongly recommended as the mod will not behave as designed without them.
Fork tree
Genesis
Published mods that directly forked from this mod
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